Published agent game "Sweety Prince 2" (SP2) in Taiwan.
Published agent game SP2 in Hong Kong.
2019/08
Self-developed mobile game “Aura Kingdom II” (AK2) officially published in Taiwan.
Self-developed mobile game (AK2) officially published in Hong Kong.
2019/04
Authorized IP development mobile game “Ash Tale” officially published in Japan.
2019/03
Authorized IP development mobile game “Kingdom of The Wind” officially published in South East Asia.
Authorized IP development mobile game “Kingdom of The Wind” officially published in Europe and U.S.A..
2018/12
Authorized IP development mobile game “Kingdom of the Wind” officially published in Taiwan.
Authorized IP development mobile game “Tales of Wind” officially published in Hong Kong.
2018/11
Self-developed mobile game “Crown Four Kingdoms(AC)” English version global published.
2018/08
Authorized IP development mobile game “Aura Kingdom R” (AKR) published in Taiwan.
Authorized IP development mobile game AK published in Hong Kong.
2018/05
Self-developed mobile game “Crown Four Kingdoms(AC)” published in Thailand.
2018/03
Self-developed mobile game AK English version global published.
Self-developed mobile game AC released in Japan.
2018/02
Self-developed mobile game “Time Pact” (TP) published in Taiwan.
Self-developed mobile game TP published in Hong Kong.
2018/01
Self-developed mobile game AC published in Korea.
2017/08
Self-developed mobile game “Astral Crown” (AC) published in Taiwan.
Self-developed mobile game AC published in Hong Kong.
2017/04
Self-developed mobile game AK published in Korea.
Self-developed mobile game AK published in Thailand.
Self-developed mobile game AK published in Japan.
2017/03
Self-developed mobile game “Dreamy Journey” (DJ) published in Taiwan.
Self-developed mobile game DJ published in Hong Kong.
2016/11
Self-developed mobile game AK published in Taiwan.
2016/10
Self-developed mobile game “Aura Kingdom” (AK) published in Hong Kong.
2016/09
Self-developed LAO published in Thailand.
2016/08
Self-developed LAO published in Japan.
2016/07
Self-developed ARO published in North America.
Self-developed ARO published in France.
Self-developed ARO published in Germany.
2016/03
Self-developed ARO published in Thailand.
Self-developed "Laplace Online" (LAO) published in Taiwan.
Self-developed LAO published in Hong Kong.
2015/11
Self-developed ARO published in Japan.
2015/10
Self-developed DSO published in North America.
Self-developed DSO published in France.
Self-developed ARO published in South Korea.
2015/09
Self-developed mobile game GV published in Japan.
2015/07
Self-developed DSO published in China.
2015/06
Self-developed "Astral Realm Online" (ARO) published in Taiwan.
Self-developed ARO published in Hong Kong.
2015/04
Self-developed mobile game GV published in Hong Kong.
2015/03
Self-developed DSO published in Thailand.
Self-developed mobile game “Grace Valhalla” (GV) published in Taiwan.
2014/12
Self-developed FFO published in Korea.
2014/11
Self-developed FFO published in Spain.
Self-developed FFO published in Portugal.
Published “X-hero”.
2014/10
Self-developed DSO published in Japan.
2014/08
"Dragon Slayer Online" (DSO) published in Taiwan.
Self-developed DSO published in Hong Kong.
2014/07
Self-developed FFO published in China.
2014/06
Self-developed FFO published in Germany.
2014/03
Self-developed FFO published in Thailand.
Self-developed LHO published in Indonesia.
Self-developed FNO published in Hong Kong, Macao. (Re-launched)
2014/01
Self-developed FFO published in United States.
Self-developed FFO published in France.
2013/10
Self-developed FFO published in Japan.
2013/08
Self-developed FFO published in Taiwan.
Self-developed FFO published in Hong Kong, Macao.
Self-developed GDO published in Indonesia.
2013/07
Self-developed LHO published in Thailand.
2013/03
Self-developed GFO published in Hong Kong, Macao. (Re-launched)
Self-developed LNO published in Korea.
Self-developed GHO published in China.
2012/11
Self-developed LHO published in Japan.
2012/09
Self-developed GDO published in Thailand.
2012/07
Self-developed FNO published in Indonesia.
Self-developed LHO published in Hong Kong、Macao.
Self-developed LHO published in Malaysia.
2012/06
Self-developed LHO published in Taiwan.
2012/05
Self-developed GDO published in United States.
Self-developed FNO published in Spain.
Self-developed FNO published in South America. ( Portuguese version )
2012/03
Self-developed FNO published in China.
Self-developed GFO published in Russia.
Self-developed GFO published in Malaysia.
2012/02
Self-developed FNO published in German.
2012/01
Self-developed FNO published in Korea.
Self-developed FNO published in Thailand.
Self-developed GDO published in Malaysia.
2011/11
Self-developed GDO published in Japan.
Self-developed GFO published in Italy.
Self-developed JSO published in Indonesia.
2011/09
Self-developed FNO published in France.
2011/07
"Glory Destiny Online" (GDO) published in Taiwan.
Self-developed GDO published in Hong Kong.
2011/06
Self-developed JSO published in Thailand.
Self-developed FNO published in United States and Malaysia.
2011/04
Self-developed FNO published in Japan.
2011/03
Self-developed GFO published in Indonesia.
2011/01
Self-developed FNO published in Hong Kong.
Self-developed FNO published in Malaysia.
2010/12
Over-The-Counter ( OTC ) trading.
Self-developed "Finding Neverland Online" (FNO) published in Taiwan.
2010/11
Initial public offering (IPO).
2010/10
Self-developed JSO published in Japan and North America.
2010/09
Increased funding 3,800,000. Actual receipt capital was 153,800,000 NTD.
2010/08
Self-developed GFO published in Thailand.
Self-developed GFO published in South America. (Portuguese version)
2010/06
Subsidiary merger - Easyfun entertainment.
Self-developed GFO published in Malaysia.
2010/04
Self-developed GFO published in German and Spain.
2010/03
Self-developed GFO published in France and Korea.
Self-developed JSO published in Hong Kong.
2010/01
Self-developed "JiangHu Saga Online" (JSO) published in Taiwan.
2009/12
Self-developed GFO published in North America and China.
2009/11
Increased funding 149,999,980 and offset the deficit for 49,999,980. Actual receipt capital was 150,000,000 NTD.
2009/10
Published "3 Game Online", "King Web".
2009/06
Self-developed HBO2 published in Hong Kong.
2009/05
Self-developed GFO CB in Japan.
2009/02
Self-developed HBO2 published in North America, and CB in Malaysia.
2009/01
Self-developed GFO CB in Hong Kong.
2008/12
Easyfun self-developed the 3D MMORPG "Grand Fantasia Online" (GFO) released and published in Taiwan.
2008/06
Published "Neo Steam Online".
2008/04
Published "Nida online".
2008/01
Published "MixMaster Online".
2006/12
Self-developed "Holy Beast Online 2" (HBO2) published in Taiwan, Japan, and Hong Kong.
2005/12
Easyfun self-developed the 3D MMORPG "Holy Beast Online" (HBO) released and published.
2003/12
Easyfun entertainment online game developing company founded, and X-Legend owns its right of management.
2002/12
Published game "Knight Online".
2002/01
X-Legend was approved and founded, capital size 12,500,000, increased funding for 37,500,000 in April, actual receipt capital was 50,000,000 NTD.